![]() Even compared to the other shooters of the time, the process is very clunky. Instead of a stoppage in gameplay when victory or defeat is achieved, you're suddenly shown the words atop a random shot of the field before being sent to the leaderboard and ushered to the next environment. Anytime you spawn into the battlefield, you'll always face away from your objective, so you'll spend your opening moments turning around to face in the right direction. With that said, there are some gameplay choices that are questionable at best. The inclusion of Heroes in Battlefront II opens up a new multiplayer mode, where the teams are comprised of only Heroes on either side, and while the team sizes are smaller when compared to normal battles, the chaos that ensues from blaster fire, lightning, and lightsabers makes the size reduction worthwhile since it is pure fun. Being the all-powerful wielder of the Force is a power trip, and it becomes equally as exciting to band together as normal soldiers and take one down. This is fine in large areas but more precarious in narrow spaces. Between lightsaber melee attacks, fast leaping and sprinting, the ability to throw a lightsaber and a myriad of Force powers, Jedi and Sith would be nigh unstoppable if it weren't for the fact that their swift movements can make each their attacks feel too chaotic. While playing as Han Solo or Jango Fett might be fun, they're also so similar to regular units that playing as a Sith or Jedi really are the best choices. Finish certain tasks, and you get the chance to be a major hero or villain from the series. While both games feature this kind of fighting, Star Wars: Battlefront II adds something new with the presence of Hero units. The iconic moments from the films can be re-created, but the fact that you're playing as a regular soldier gives these fights a greater sense of identity, since you aren't stuck playing as another Skywalker or similar Jedi. Vehicles are plentiful, and it takes some coordinated efforts to take them down if you aren't in your own vehicle. There's rarely a moment where you'll find yourself alone with no enemies in sight. What makes these games feel special is that they successfully capture the feeling of the battle chaos, regardless of the selected gameplay type. The funny thing is that anyone can pilot any vehicle, so if you ever dreamt of being a Rebel piloting a TIE Fighter, this is your game. You can commandeer iconic Star Wars vehicles like land speeders, AT-ATs, and X-Wings, to name a few. The match ends when one side's tickets are gone but you aren't limited to being on foot. From there, your main mission is to take over enemy outposts and kill the opposition, as both actions deplete a team's number of tickets. You can choose between a soldier with light or heavy ordnance, a sharpshooter, or a pilot, and then you'll be plopped on the battlefield. ![]() ![]() For anyone who's not familiar with these games, think of them as taking on the blueprint of the old Battlefield games but with a Star Wars theme.
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